Alexey Pajitnov: What Is His Net Worth?

Alexey Pajitnov is a famous video game designer and computer programmer who is best known for developing the classic puzzle game Tetris. Russian-born computer scientist Pajitnov started working for the Soviet Academy of Sciences in the 1980s. He created Tetris in 1984 as part of a project to assess a new computer system.

First launched in 1984, Tetris has since been ported to and re-issued for a wide variety of systems, generating substantial revenue for the original developer. Pajitnov has also maintained his presence in the gaming industry by assisting with the creation of new games, some of which are variations on Tetris. He is now widely regarded as a major player in the video gaming business thanks to his efforts.

What Is Alexey Pajitnov’s Net Worth?

Alexey Pajitnov Net Worth

Alexey Pajitnov has a fortune of roughly $20 million. His wealth has been estimated differently by several sources. However, the latest estimates put it at $20,4 million.

It is apparent that the computer engineer is wealthy thanks to the success of Tetris, but Alexey Pajitnov has never commented about his fortune or the percentage of royalties he receives.

Name Alexey Pajitnov
Net Worth( 2023) $20.4 Billion Dollars
Profession Soviet Computer Engineer
Date of Birth March 14, 1956
Age 67 years old
Height 170 cm (5 feet 6 inches)
Weight 80 kg (170 Ibs)
Birthplace Moscow, Russia
Nationality Russian


Alexey Pajitnov Career

After graduating in 1979, he began working on speech recognition technologies at the Dorodnitsyn Computer Centre. While he was at the Computer Center, he discovered his love for playing video games. An employee at the Computer Centre named Pajitnov developed a passion for playing video games on the computer.

Alexey used to love spending time as a kid with his pentomino set. He was motivated to make a game out of the idea after struggling to put together a set of pentominoes. In the facility’s computer center, he began programming Tetris on an Electronic 60.

Alexey Pajitnov Net Worth

Pajitnov made the initial version of the game in around two weeks. A day of triumph for him: June 6, 1984. Unfortunately, the first release did not have any of the portions or musical accompaniment. Later, Dmitri Pevlovsky, another programmer, took an interest in it. Using the help of a sixteen-year-old intern named Vadim Gerasimov, the PC version was created in under three weeks.

Alexey’s game lacked music and a scoreboard until he worked on it for a few months. The game arrived in the United States from the Soviet Union in 1986. Years later, he developed Welltris, a follow-up to Tetris. He and Vladimir Pokhiko came to the United States as immigrants in 1991.

The Tetris Company was established in 1996 by Pajitnov and Henk Rogers. Now he could collect future game royalties, too. After that, he and Pokhiko established the AnimaTek 3D software company and created the game Pandora’s Box.

Alexei worked with Microsoft beginning in October 1996 and ending in October 2005. During his time at Microsoft, he helped develop the Puzzle Collection section of the Microsoft Entertainment Bundle and worked on the MSN Games team. On March 31, 2023, Pajitnov will make his debut in the Apple TV+ biopic Tetris.

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Alexey Pajitnov’s Wife & Personal Life

Alexey Pajitnov’s wife, Nina, is a married woman. Peter and Dmitri were the two sons from their union. In 2017, his son Dmitri was killed in a skiing accident on Mount Rainier. Pajitnov had been reported missing after he had gone missing for some time. On February 9, 2018, his body was located and brought back to the morgue.

How Did Alexey Pajitnov Earn His Money?

Alexey was born to writer-journalist parents on April 16, 1955, in Moscow, Soviet Russia, but by the time he was 14, he was completely engrossed with games, riddles, and mathematical assignments of all kinds.

Not surprisingly, he began his career by earning a Master’s degree in Applied Mathematics from the Moscow Aviation Institute in the 1970s. Although he spent a summer interning at the Soviet Academy of Sciences in 1977, he didn’t get his first real job until 1979, when he started working in the Academy’s Dorodnitsyn Computing Centre.

It has been said that Alexey’s work in the cutting-edge fields of speech recognition and artificial intelligence led to him being recruited to programmatically test cutting-edge machinery. However, he decided to use this setback as an “excuse for making games,”

Drawing heavily from the positive associations that he has always had with vivid hues, cinematic spectacles, and the artistic expressions of his youth. In fact, he started developing Tetris in 1984 on an Electronika 60, and the first prototype (without levels or scores) was finished on June 6.

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Alexey Pajitnov Achievement and Awards

Alexey Pajitnov is a well-respected computer programmer and game designer who has won multiple honors for his work. The following are only a few of his many honors and awards:

Tetris, invented by Pajitnov in 1984, is one of the best-known video games of all time and has sold over 495 million copies around the world. The Academy of Interactive Arts and Sciences recognized Pajitnov’s work in the gaming industry by inducting him into its Hall of Fame in 1996.

Alexey Pajitnov Net Worth


The Game Developers Choice Awards presented him with the First Penguin Award in 2006 for being an innovative and risk-taking developer. In 2012, he was honored at the Golden Joystick Awards, one of the longest-running and most renowned events of its kind in the video game industry, with a Special Recognition Award.

At the 2015 Game Developers Conference, Pajitnov was honored for his groundbreaking work in the field by being presented with the Pioneer Award, given to those who have made exceptional contributions to the video game industry.

In 2016, he received Russia’s highest civilian honor for his work in computer science and video game design: the Order of Honour. These are just a few of the many accolades Alexey Pajitnov has received over the course of his impressive career, all of which attest to his significance in the gaming industry and beyond.

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